How to create Gmod playermodel from Blender Complete Models and Textures Easy. If a role isn't specified, it'll either pick the playermodels for innocent (or whatever the first role is if using TTT2), or the first role specified in the list. Wire the Wheel to the Add In the Yogscast TTT games they are able to. For TTT1, stick to using only innocent, traitor and detective. If using TTT2, you can run ttt_roles_index in console to get a list of all your installed roles. Inside of them contain string arrays containing the modelpaths for the specific roles. Outside of maps are the default configurations. Taking a look at the default config JSON, we can see that there are role-specific configurations inside maps, which will load the playermodels inside there if the current map is located in the list. The format of the config is very simple and easy. Ttt_pm_reloadconfig - Upon execution, it'll reload the configuration file.ĭrop these folders inside of your garrysmod folder, and then edit the config file located in data/pmttt_config.json. 1: picks the first playermodel listed in their role, every player shares one depending on their roleĠ will always pick the playermodel depending on the players UserIDġ will pick the randomly picked playermodel from when the player initially spawned.Ģ will pick a new random playermodel for every player on a new round. 2: picks a random playermodel each round, but every player shares one depending on their role Ttt_pm_ordertype - This sets the order type for playermodels. Ttt_pm_randskin - Picks a random skin value depending on the order type Ttt_pm_randbodygroups - Picks random bodygroups depending on the order type
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |